Have you ever played a game that was so bad that it was good? A game that was so flawed that it became fun? A game that was so ugly that it became beautiful? If not, then you might want to check out Two Worlds, a 2007 action role-playing game that has been widely panned by critics and gamers alike, but also has a cult following of fans who love it for its quirks and charm. In this article, I will explain why Two Worlds is the best terrible game ever, and why I can’t stop playing it.
What is Two Worlds?
Two Worlds is a high fantasy RPG developed by Polish studio Reality Pump and published by TopWare Interactive in Europe and SouthPeak Games in North America for the Xbox 360 and PC. A sequel, Two Worlds II, was released in 2010.
The game takes place in a vast open world called Antaloor, where a war between humans and orcs has resulted in the imprisonment of the orcish god Aziraal in a magical tomb. The player controls a mercenary who is searching for his missing sister, who has been kidnapped by mysterious forces who want to unleash Aziraal’s power.
The game features a non-linear gameplay style that allows the player to explore the world, accept side quests, join factions, and make choices that affect the outcome of the game. The game also has a flexible skill system that lets the player customize their character’s abilities, weapons, magic, and equipment.
The game received mixed to negative reviews from critics and gamers, who praised its ambition and scope, but criticized its technical issues, poor story and characters, clunky interface and controls, awful voice acting and translation, ridiculous physics and animations, cheesy humor and easter eggs.
Epic Scale and Depth
One of the best aspects of Two Worlds is its epic scale and depth. The game offers a huge open world that can be freely explored by foot or horseback. The world is filled with diverse regions such as forests, swamps, grasslands, deserts, mountains, caves , and dungeons, each with their own flora, fauna, and secrets. The world is also populated by hundreds of NPCs who offer quests, information, trade, or combat. The game boasts over 300 quests that range from main story missions to optional side activities that can affect the world and the player’s reputation. The game also features a dynamic day and night cycle and weather system that can influence the gameplay and the atmosphere.
Innovative Combat and Customization
Another good aspect of Two Worlds is its innovative combat and customization. The game allows the player to experiment with different skills, weapons, magic, and crafting. The game has a unique skill system that does not rely on classes or levels, but instead on the player’s actions and choices. The player can learn and improve skills by using them in combat or by reading books. The skills are divided into four categories: melee, ranged, magic, and general. The player can mix and match skills from different categories to create their own playstyle.
The game also has a diverse weapon system that lets the player use various types of swords, axes, hammers, daggers, bows, crossbows, and throwing weapons. The weapons can be upgraded by adding gems or by stacking identical weapons together to create more powerful versions. The game also has a complex magic system that allows the player to create their own spells by combining different cards that represent elements, effects, modifiers, and targets. The spells can be cast directly or stored in amulets for later use.
The game also has a crafting system that enables the player to create their own potions, poisons, bombs, traps, armor, and jewelry by using ingredients found in the world or looted from enemies. The crafting system is based on recipes that can be learned from books or NPCs.
Gorgeous Environments and Creatures
A third good aspect of Two Worlds is its gorgeous environments and creatures. The game showcases some stunning graphics and diverse wildlife that make the world feel alive and immersive. The game uses a realistic lighting and shadow system that creates beautiful effects such as sunsets, moonlight, fire, and water. The game also uses a high level of detail and texture quality that make the landscapes look realistic and detailed.
The game also features a variety of creatures that inhabit the world, such as wolves, bears, deer, boars, rabbits, birds, fish , and insects. The game also has some exotic and mythical creatures such as dragons, unicorns, griffins, trolls, goblins, skeletons, zombies, and demons. The creatures have different behaviors, abilities, and weaknesses that make the combat challenging and varied.
Clunky Interface and Controls
One of the worst aspects of Two Worlds is its clunky interface and controls. The game suffers from a PC-centric design that makes it hard to read, navigate, and play on consoles. The game has a lot of menus and submenus that are poorly organized and confusing. The game also has a lot of text and information that are displayed in small fonts and colors that are hard to see on a TV screen. The game also has a lot of icons and symbols that are not explained or intuitive.
The game also has a terrible control scheme that makes the gameplay frustrating and tedious. The game uses a complex combination of buttons, triggers, and analog sticks that are not responsive or comfortable. The game also has a poor camera system that does not follow the player’s movements or actions. The game also has a slow and awkward movement system that makes the player feel sluggish and clumsy.
Poor Story and Characters
Another bad aspect of Two Worlds is its poor story and characters. The game has a generic plot that is clichéd and predictable. The game follows the typical fantasy trope of a chosen one who must save the world from an evil force. The game does not offer any twists or surprises that make the story interesting or engaging.
The game also has bland dialogue that is boring and repetitive. The game uses a lot of exposition and narration that tell rather than show the story. The game also uses a lot of filler and fluff that do not add anything to the story or the characters.
The game also has uninteresting NPCs that are flat and stereotypical. The game does not have any memorable or likable characters that make the player care about them or their fate. The game also does not have any meaningful choices or consequences that affect the story or the characters.
Bugs and Glitches
A third bad aspect of Two Worlds is its bugs and glitches. The game is plagued by technical issues that affect performance, stability, and gameplay. The game has a lot of framerate drops, screen tearing, pop-in, clipping, freezing, crashing, and loading problems that make the game look ugly and run poorly. The game also has a lot of gameplay bugs that make the game unplayable or unfair. The game has a lot of broken quests, missing items, invisible walls, stuck enemies , and more that make the game frustrating and annoying. The game also has a lot of exploits and cheats that make the game too easy or too hard.
Awful Voice Acting and Translation
One of the ugliest aspects of Two Worlds is its awful voice acting and translation. The game features some of the worst voice acting and localization in gaming history. The game has a lot of voice actors who sound bored, unprofessional, or inappropriate for their roles. The game also has a lot of accents and dialects that are inconsistent, exaggerated, or inaccurate. The game also has a lot of mispronunciations, grammatical errors, and nonsensical phrases that make the dialogue laughable or incomprehensible.
Ridiculous Physics and Animations
Another ugly aspect of Two Worlds is its ridiculous physics and animations. The game has unrealistic and hilarious physics and animations that break immersion and realism. The game has a lot of ragdoll effects, flying bodies, bouncing objects, and sliding horses that make the game look silly and absurd. The game also has a lot of stiff, robotic, or unnatural movements, gestures, and expressions that make the game look dated and cheap.
Cheesy Humor and Easter Eggs
A third ugly aspect of Two Worlds is its cheesy humor and easter eggs. The game tries to be funny with references, jokes, and secrets that are often cringeworthy or nonsensical. The game has a lot of pop culture references that are outdated, obscure, or irrelevant. The game also has a lot of jokes that are lame, vulgar, or offensive. The game also has a lot of easter eggs that are hidden, pointless, or bizarre.
Why I Can’t Stop Playing It
Despite all its flaws, Two Worlds is still a fun and addictive game that I can’t stop playing. Why? Because the game offers a unique and memorable experience that is unlike any other game. The game has a charm and personality that make it stand out from the crowd. The game has a freedom and creativity that make it rewarding and satisfying. The game has a challenge and unpredictability that make it exciting and thrilling.
The game is not perfect, but it is not boring either. The game is not realistic, but it is not dull either. The game is not serious, but it is not bland either. The game is a masterpiece of disaster, a symphony of chaos, a paradox of fun. The game is Two Worlds: the best terrible game ever.
| FAQs | | — | | Q: What are the system requirements for Two Worlds? | | A: According to the official website, the minimum system requirements for Two Worlds are: Windows XP/Vista/7/8/10; Intel/AMD Dual Core CPU with 2 GHz; 1 GB RAM; DirectX 9c compatible graphics card with 128 MB RAM; DirectX compatible sound card; 6 GB free hard disk space; DVD drive; keyboard; mouse. | | Q: How long does it take to complete Two Worlds? | | A: According to HowLongToBeat.com, the average time to complete Two Worlds is 21 hours for the main story, 38 hours for the main story plus extras, and 67 hours for completionist mode. | | Q: How many endings does Two Worlds have? | | A: According to IGN.com, Two Worlds has four possible endings depending on the player’s choices throughout the game. The endings are: Good Ending (free Aziraal’s soul and save your sister), Bad Ending (kill Aziraal’s soul and save your sister), Evil Ending (kill Aziraal’s soul and sacrifice your sister), Secret Ending (free Aziraal’s soul and sacrifice your sister). | | Q: How can I play Two Worlds online? | | A: According to GameSpot.com, Two Worlds supports online multiplayer mode for up to eight players on PC and Xbox 360. The multiplayer mode features cooperative quests, competitive modes, trading, chat, guilds, and more. To play online, the player needs to create an account on the official website and register their copy of the game with their serial number. | | Q: Where can I find more information about Two Worlds? | | A: There are many sources of information about Two Worlds on the internet. Some of them are: the official website, which contains news, updates, downloads, forums, support, and more; the official wiki, which contains guides, walkthroughs, tips, tricks, lore, and more; the fan site TwoWorldsVault.com, which contains mods